ManiaScript
Script language used in ManiaPlanet
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CBlockModel Struct Reference

#include <big.h>

Inheritance diagram for CBlockModel:
CCollector CNod CBlockModelClip

Public Types

enum  EBaseType { None, Conductor, Generator, Collector }
 
enum  EWayPointType {
  Start, Finish, Checkpoint, None,
  StartFinish
}
 
enum  EProdState { Obsolete, GameBox, DevBuild, Release }
 

Public Attributes

const Text Name
 
const Boolean IsRoad
 
const Boolean IsTerrain
 
const EWayPointType WaypointType
 
const Boolean NoRespawn
 
const CBlockModelVariantGround VariantGround
 
const CBlockModelVariantAir VariantAir
 
- Public Attributes inherited from CCollector
const Text Name
 
Text PageName
 
- Public Attributes inherited from CNod
const Ident Id
 

Detailed Description

The model of a map block

Member Enumeration Documentation

Enumerator
None 
Conductor 
Generator 
Collector 
Enumerator
Obsolete 
GameBox 
DevBuild 
Release 
Enumerator
Start 
Finish 
Checkpoint 
None 
StartFinish 

Member Data Documentation

const Boolean CBlockModel::IsRoad
const Boolean CBlockModel::IsTerrain
const Text CBlockModel::Name
const Boolean CBlockModel::NoRespawn
const CBlockModelVariantAir CBlockModel::VariantAir
const CBlockModelVariantGround CBlockModel::VariantGround
const EWayPointType CBlockModel::WaypointType

The documentation for this struct was generated from the following file: