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Script language used in ManiaPlanet
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CBlockModelVariant Struct Reference

#include <big.h>

Inheritance diagram for CBlockModelVariant:
CNod CBlockModelVariantAir CBlockModelVariantGround

Public Attributes

Text Name
 
const Boolean IsAllUnderground
 
const Boolean IsPartUnderground
 
const Int3 Size
 
const Int3 OffsetBoundingBoxMin
 
const Int3 OffsetBoundingBoxMax
 
CBlockUnitModel[] BlockUnitModels
 
- Public Attributes inherited from CNod
const Ident Id
 

Member Data Documentation

CBlockUnitModel [] CBlockModelVariant::BlockUnitModels
const Boolean CBlockModelVariant::IsAllUnderground
const Boolean CBlockModelVariant::IsPartUnderground
Text CBlockModelVariant::Name
const Int3 CBlockModelVariant::OffsetBoundingBoxMax
const Int3 CBlockModelVariant::OffsetBoundingBoxMin
const Int3 CBlockModelVariant::Size

The documentation for this struct was generated from the following file: