ManiaScript
Script language used in ManiaPlanet
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Public Types | Public Member Functions | Public Attributes | List of all members
CMlFrame Struct Reference

#include <big.h>

Inheritance diagram for CMlFrame:
CMlControl CNod

Public Types

enum  EControlType {
  Audio, Entry, FileEntry, Frame,
  Label, Quad, Video
}
 
- Public Types inherited from CMlControl
enum  AlignHorizontal { Left, HCenter, Right, None }
 
enum  AlignVertical {
  Top, VCenter, Bottom, None,
  VCenter2
}
 

Public Member Functions

CMlControl GetFirstChild (Text ControlId)
 
- Public Member Functions inherited from CMlControl
Boolean HasClass (Text Class)
 
Boolean DataAttributeExists (Text DataName)
 
Text DataAttributeGet (Text DataName)
 
Void DataAttributeSet (Text DataName, Text DataValue)
 
Void Show ()
 
Void Hide ()
 
Void Unload ()
 
Void Focus ()
 

Public Attributes

const CMlControl[] Controls
 
Boolean ClipWindowActive
 
Vec2 ClipWindowRelativePosition
 
Vec2 ClipWindowSize
 
- Public Attributes inherited from CMlControl
const Text ControlId
 
const Text[] ControlClasses
 
Vec2 Size
 
AlignHorizontal HorizontalAlign
 
AlignVertical VerticalAlign
 
Boolean Visible
 
Vec3 RelativePosition
 
Real RelativeScale
 
Real RelativeRotation
 
const Vec3 AbsolutePosition
 
const Real AbsoluteScale
 
const Real AbsoluteRotation
 
- Public Attributes inherited from CNod
const Ident Id
 

Detailed Description

Supported declare modes : Local Manialink control.

Member Enumeration Documentation

Enumerator
Audio 
Entry 
FileEntry 
Frame 
Label 
Quad 
Video 

Member Function Documentation

CMlControl CMlFrame::GetFirstChild ( Text  ControlId)

Member Data Documentation

Boolean CMlFrame::ClipWindowActive
Vec2 CMlFrame::ClipWindowRelativePosition
Vec2 CMlFrame::ClipWindowSize
const CMlControl [] CMlFrame::Controls

The documentation for this struct was generated from the following file: