ManiaScript
Script language used in ManiaPlanet
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CSmScore Struct Reference

#include <big.h>

Inheritance diagram for CSmScore:
CScore CNod

Public Member Functions

Void Clear ()
 

Public Attributes

const Integer TeamNum
 
Integer Points
 
Integer RoundPoints
 
const Integer NbEliminationsInflicted
 
const Integer NbEliminationsTaken
 
const Integer NbRespawnsRequested
 
const Integer DamageInflicted
 
const Integer DamageTaken
 
- Public Attributes inherited from CScore
const CUser User
 
const Boolean IsRegisteredForLadderMatch
 
const Real LadderScore
 
Integer LadderRankSortValue
 
Real LadderMatchScoreValue
 
Integer LadderClan
 
- Public Attributes inherited from CNod
const Ident Id
 

Detailed Description

Supported declare modes : Local NetworkRead NetworkWrite Scoring info for ShootMania players.

Member Function Documentation

Void CSmScore::Clear ( )

Member Data Documentation

const Integer CSmScore::DamageInflicted
const Integer CSmScore::DamageTaken
const Integer CSmScore::NbEliminationsInflicted
const Integer CSmScore::NbEliminationsTaken
const Integer CSmScore::NbRespawnsRequested
Integer CSmScore::Points
Integer CSmScore::RoundPoints
const Integer CSmScore::TeamNum

The documentation for this struct was generated from the following file: